Technical Level Designer

Contractor Position

We’re seeking a Technical Level Designer to join our team for the development of an unannounced PC multiplayer RPG. We utilize Unity in conjunction with a next-generation multiplayer technology known as Photon Quantum, which enables unparalleled levels of game feel quality in a multiplayer environment. This dynamic pairing enables us to rapidly iterate on game content and systems, creating an iterative, gameplay focused development environment.

As the Technical Level Designer, you will play a pivotal role in shaping the player’s journey through our PC game currently in pre-production. This is an exciting opportunity to define the overall game design on a small, tight-knit indie team, ensuring our environmental experiences are reactive, dynamic and rapidly iterative.

Location: Fully remote, able to work standard US timezones

Key Responsibilities:

  • Oversee the conception and production of all components contributing to crafting environment as vital and reactive as creatures

  • Ensure that player toolkits are challenged with diverse pathways and ecosystem obstacles to reward and challenge diverse player builds

  • Prototype proof of concept gameplay spaces, including technical implementation of triggers, simple animated interactive objects and an eye for variation and permutation to reuse assets creatively

  • Take ownership of all level design features and workflow, to ensure both rapid iteration and high quality spaces

  • Do initial level design responsibilities during prototype and preproduction phases

  • Work closely with the development team to build tools for designers

  • Create simple one-page descriptions and drawings of interactives, rooms and gameplay elements

  • Leverage technical expertise to implement level designs

  • Collaborate with multiple disciplines, ensuring partners are involved and informed throughout development

  • Provide regular active feedback across all features and the game as a whole

  • Stay current on industry trends, including new game genres, design techniques, and audio-visual excellence

Qualifications:

  • 3+ years of experience in level design, or an applicable combination of education and experience

  • Proven experience as member of a game design team

  • Experience with Unity game engine

  • Ability to level design spaces from conception to implementation in a clear, detailed manner

  • Familiarity with programming and scripting languages, such as C#, Lua, or JavaScript

  • A background in top-down action adventure level design

  • Passion for playing a variety of video game genres and titles

Preferred Experience:

  • Have shipped at least one major title in a senior capacity

  • Strong documentation philosophies and strategies to evangelize your designs

  • Experience with Unity C#, scripting and or visual scripting tools

Why Join Us?

We’re an indie game studio founded by passionate veteran developers from companies like Riot, Blizzard, EA, and Bethesda. As a tight-knit team, we thrive in a flexible, dynamic environment where creativity and innovation drive everything we do. Our goal is to craft unforgettable gaming experiences that push boundaries and leave a lasting impact on players. Here, you’ll have the opportunity to shape the future of gaming with a team that values bold ideas and creative freedom. Join us, and let’s build something extraordinary together.

Think you’re a good fit? Apply below!